Warhammer 40,000 Darktide is delayed to spring 2022.
The co-op shooter was due out on PC and Xbox Series X and S this year.
Warhammer 40,000 Darktide is the promising-looking next game from Fatshark, the developer of the much-loved Vermintide series of fantasy Warhammer games.
Like Vermintide, Darktide is a co-op focused first-person shooter / melee hybrid in which you fight against the odds. Yes, it's yet another Warhammer 40,000 video game in a sea of Warhammer 40,000 video games, but Darktide stands out because it's a bit different. You do not play as a Space Marine pushing back the xenos on an alien world in some universe-shattering galactic war. Instead, you play an ogryn, what I think is a tech priest, and perhaps an Imperial Guard soldier or two (Fatshark is keeping a lot of its cards close to its chest at the moment) - a motley crew that ends up helping an Inquisitor investigate a mysterious Nurgle-worshipping cult that's spreading across a continent-sized hive city.
Explaining the delay, Fatshark boss Martin Wahlund pointed to the ongoing pandemic.
"We have a responsibility to deliver the best game we possibly can, and frankly we need more time to accomplish this goal. It's no secret that building a game during a pandemic is a challenge and we are not immune to this," Wahlund said in a statement posted to Twitter.
"We are planning to use the extra time to both focus on the level of quality on release, as well as invest in more systems to support Darktide for years to come.
"We couldn't be more excited about Darktide. In fact, the toughest part in this decision is the fact that we won't be able to put the game in your hands sooner. But I hope that you will join us in Huve Tertium early next year!"
An update on Darktide's launch window pic.twitter.com/kY0GjmpZuu
— Warhammer 40,000: Darktide (@Darktide40K) July 15, 2021
A shame, but it's an understandable decision. Darktide is the latest in a string of games once set for release in 2021 to be delayed to next year and beyond due to issues sparked by the pandemic. Just this morning, Capcom delayed Resident Evil Re:Verse, the multiplayer component for Resident Evil Village, to 2022. Earlier this week, Bethesda delayed PlayStation 5 timed-exclusive Ghostwire: Tokyo to early 2022.
While you wait, why not read my interview with Warhammer 40,000 author Dan Abnett, who's writing Fatshark's Darktide?
https://news.google.com/__i/rss/rd/articles/CBMiXmh0dHBzOi8vd3d3LmV1cm9nYW1lci5uZXQvYXJ0aWNsZXMvMjAyMS0wNy0xNS13YXJoYW1tZXItNDAtMDAwLWRhcmt0aWRlLWRlbGF5ZWQtdG8tc3ByaW5nLTIwMjLSAVlodHRwczovL3d3dy5ldXJvZ2FtZXIubmV0L2FtcC8yMDIxLTA3LTE1LXdhcmhhbW1lci00MC0wMDAtZGFya3RpZGUtZGVsYXllZC10by1zcHJpbmctMjAyMg?oc=5
2021-07-15 15:22:00Z
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