@mariomaster96 Unless a game is patched to take advantage of PS5, it'll still be limited by frame rate caps and its original resolution.
For example, unless Bloodborne is patched to run at 60fps, it'll still run at 30fps on PS5, even with Game Boost. All Game Boost does is push the PS4 games to their maximum settings, whatever they might be.
So your summary is correct. The bottom line is that a game has to be updated in order to go beyond its maximum PS4 performance on PS5.
Ghost of Tsushima, for example, has an additional 60fps option exclusively on PS5. So it's possible that other games will follow in time.
https://news.google.com/__i/rss/rd/articles/CBMif2h0dHBzOi8vd3d3LnB1c2hzcXVhcmUuY29tL25ld3MvMjAyMC8xMC9wc19wbHVzX2NvbGxlY3Rpb25fbm93X2hhc18yMF9nYW1lc19mb3JfcHM1X2xhdW5jaF9hbGxfd2lsbF9iZW5lZml0X2Zyb21fcHM1X2dhbWVfYm9vc3TSAQA?oc=5
2020-10-28 16:30:00Z
CBMif2h0dHBzOi8vd3d3LnB1c2hzcXVhcmUuY29tL25ld3MvMjAyMC8xMC9wc19wbHVzX2NvbGxlY3Rpb25fbm93X2hhc18yMF9nYW1lc19mb3JfcHM1X2xhdW5jaF9hbGxfd2lsbF9iZW5lZml0X2Zyb21fcHM1X2dhbWVfYm9vc3TSAQA
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