Another multiformat game has posted mostly comparable results on the PlayStation 5 and Xbox Series X, although once again Sony’s system seems to have the advantage – at least, until DIRT 5 receives further updates. Right now, the PS5 has a higher average resolution and improved texture filtering in the racer’s Image Quality mode, while it sees a significant increase in overall detail at 120 frames-per-second. In fact, the differences are so stark in the latter scenario that analysts Digital Foundry suspect this may be a bug.
It’s worth noting that, while the performance is mostly marginally better across the board on Sony’s new console, the lack of VRR support means you’ll get a cleaner refresh rate on Xbox Series X if you have a compatible television. This feature will be added to PS5 as part of a future firmware update, the company has confirmed.
So, it’s been a good start to the generation for multiformat games on PS5 – especially when Sony’s marginally weaker hardware was expected to come off slightly worse. Some are pegging the problem on Xbox Series X’s development environment, which is allegedly less mature than PlayStation’s. Either way, the differences between the two devices are frankly smaller than they’ve ever been, so we’re not sure how much this even matters anymore.
https://news.google.com/__i/rss/rd/articles/CBMiVmh0dHBzOi8vd3d3LnB1c2hzcXVhcmUuY29tL25ld3MvMjAyMC8xMS9kaXJ0XzVfbmV4dC1nZW5fZmFjZS1vZmZfaXNfZmF2b3VyYWJsZV9mb3JfcHM10gEA?oc=5
2020-11-22 01:45:00Z
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